Saturday Night Gaming

White Lotus, Part 2

After defeating the Practice Manikins, Tevors comes running up, out of breath, sweaty, comb-over messed up. Tevors asks us to go find the book in the Lost Secrets Library. We are looking for the book: Holman’s Treaties on the Imbuement and Maintenance of Armed Conflict Training Manikins. Tevors then gives us a crystal, the size of a finger, that through warmth or chill will guide us while inside the Lost Secrets Library. Once we find the book, find Tevors in his chambers and give him the book.

The crystal guides us well through the library through the first floor, down the back stairwell, down several flights, then out onto a floor that appears like the first floor, then up one level, then down two levels, to a door. As we enter the room, a large sphere hanging from the ceiling produces a soft glow. The room smells of leather and old paper. There are free standing wooden shelves in the room. There are a couple of desks along the wall for studying. As we walk into the room, the door slams shut behind us, and the room goes into semi-darkness. We hear a chorus of voices in our ears, “I was never allowed to leave, neither shall you be.” At this point, the party is attacked by 3 undead spirits, the Genasi knows them as Poltergeists. They attack and retreat into the stacks. It takes a while, but the group finally defeats the Poltergeists. One of them drops a thin book down to the floor. Zardoz collects the thin book, discovering that it’s a book of Rituals.

The party completes a series of skill challenges to find the book and get out of the room and the library. The dwarf Obrock finds us, telling us that Tevors wants to see us immediately. He asks that we meet him at the Arboretum near the sundial. Obrock gave us a ring of jade with a petal inscribed on it, saying that it might be of help. He claims Tevors gave it to him.

The party makes its way to the Arboretum. There are a lot of exotic shrubs and trees there, but the party doesn’t find Tevors. Instead, we find a bunch of bark-skinned humanoids creatures that come from the surroundings and attack us. Some of the creatures were dispatched, but a nasty Shambling Mound kept consuming our tank, so it was difficult to bring down. The Shambling Mound kept getting healed by a couple of smaller creatures that we had a problem getting to. After the Shambling Mound dropped lethal damage on both Dra-Nar and Critch, it was finally destroyed. Garret and Zardoz took out the rest of the creatures. This was a very heroic battle.

White Lotus, Part 1

The Inner Vault regularly leans on Critch to do some low-level lock picking and dungeon delving. This mission will be his first out of the city. The Vault has required Critch to travel to the White Lotus Academy. The mission will be to find a map that will help find a gate in an ancient Tiefling city.

The White Lotus Academy is an arcane academy where magic study and research occurs. They have big libraries and training facilities. The Guildmaster of the Vault has a connection with Marovic, the Headmaster of the White Lotus Academy. We are to make contact with him to gain access to the libraries, in an attempt to find the document. Marovic may have this hidden somewhere, not inside the library. The Vault wants Critch to negotiate some sort of trade for this document. It is preferable that he does not take it by force. We may have to do some favors for Marovic to obtain the document. The Vault wants me to recruit a small team of adventurers to help me.

Critch sometimes works with the city guard, sometimes with shadier groups in Waterdeep. The first thing Critch felt like he needed was some beef. He went to the adventurers guild in search of some muscle for hire. The Goliath Shield-Basher, Dra-Nar, had been exiled from his homeland, and had recently started contracting with a local adventuring guild/bodyguard service. Critch gave him the first slot on the team.

The second thing Critch thought might work for the team was a small but lethal hitter. He instantly thought of his friendly competitor, Garret, a Halfling Hexblade. He runs a whorehouse, and is not a member of any guild or group.

The group needed someone to help direct the battle, so we found a Genasi, Zardoz, who is from the Special Forces unit of the Watch. He is called in using a favor from the watch. Zardoz is attempting to climb the ranks of the Watch, and taking this mission should help him climb the ladder.

Once the group got together, we departed for Whitton, a small city to the East. We reach the Academy mid-morning, and we were greeted by a red-headed Instructor Tevors. He shows us the dormitory we’re staying in, shows us the arboretum, the headmaster’s house, the library, and other areas of the academy.

The group went to meet the headmaster, who was slumbering with his head on the desk. Tevors wakes him up. The Headmaster is angered, and assumes that we are petitioners. Tevors suggests that we go watch a student duel, and maybe offer some advice to the students from our real-world experience. A student takes us to the practice field. There are some students engaging practice dummies, and there are targets on one side of the field for practice, and a couple of students engaged in a training skirmish. While watching the students, the practice dummies came alive, killed the students, and attacked the group. They were dispatched in a matter of moments, with some good flanking tactics.


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